using System;
using System.Collections.Generic;
using System.Text;
using Evolution.Model.Interfaces;

namespace Evolution.Model.DAO
{
    public class Character : ICharacter
    {
        private int _CharacterKey;
        private string _Name;
        private string _MeshName;

        #region ICharacter Members

        public int CharacterKey
        {
            get
            {
                return _CharacterKey;
            }
            set
            {
                _CharacterKey = value;
            }
        }
        public string Name
        {
            get
            {
                return _Name;
            }
            set
            {
                _Name = value;
            }
        }
        public string MeshName
        {
            get
            {
                return _MeshName;
            }
            set
            {
                _MeshName = value;
            }
        }

        #endregion

        #region ICharacter Members

        public static ICharacter GetByKey(int CharacterKey)
        {
            return null;
        }
        public static CharacterCollection GetCharactersForAccount(int AccountKey)
        {
            return null;
        }

        #endregion
    }
}
